Archive for January 24, 2016

Better Mixing by Panning Instrument Reverbs

Typically when mixing an ensemble of instruments, regardless of whether it’s a rock band, a big band, a salsa band, a barbershop quartet, or even just three guys banging on metal cans, you’ll want to place the ensemble into some sort of acoustic space. The space might be a scoring stage, a club, a church, a cave, or even a parking garage. The most common way of doing this is to create an aux channel, insert a reverb plugin on that channel, and then send various amounts of the other channels to the aux channel’s input bus.

Also typically in this kind of mix, each of the instruments will be panned to a position in the left-right stereo image to arrange their order on an imaginary stage. For example, with a four-piece rock band (lead singer, guitar, bass player, and drummer) you might pan them to place the lead singer and drummer in the center, the guitarist more toward the left side of the stage, and the bass player more toward the right side of the stage. If -50 is “hard left” and +50 is “hard right,” then this could be accomplished by setting the leader singer’s and drummer’s pan to 0 (center), the guitarist’s pan to -30, and the bass player’s to +30.

If you stop there, however, the stereo imaging is incomplete. You also need to set the panning of each channel’s send to the reverb bus. It is a common mistake to make the reverb panning match the channel’s panning. It is actually more accurate to pan the reverb the opposite of the channel. For example, with our hypothetical rock band example, you would pan the guitarist’s reverb to +30 and the bass player’s reverb to -30.

Why is this more accurate? Think about what causes reverb. Reverb is caused by the reflection of sound from the surfaces in the room. Instruments on the left side of the room have reverb from the surfaces on the right of the room, and vice versa.

How much of a difference does this make? It’s hard to say. I suggest comparing two mixes, one with the reverbs panned the same as the instruments, and the other with the reverbs panned the opposite. Listen to both and see which sounds better. Play the mixes for some other people and see which one they prefer. It’s been my experience that good mixing is often the sum of many small decisions. Any one of those decisions on its own probably won’t make or break the mix, but over the course of mixing a song, you can accumulate things that add up to a good mix. Reverb panning is one of those things!

Prog Rock Bingo

Progressive rock (aka “prog rock” or “art rock”) lyrics have a somewhat different distribution of vocabulary than typical pop songs. Instead of words like “baby, “girl,” and “love,” prog rock lyrics have “epitaph” (“confusion will be my epitaph”), “undinal” (“undinal songs urge the sailors on”), and “love” (“dawn of love sent within us colours of awakening among the many”, not “Yeah, I will love you baby, always”).

So I invented a little game based on this: Prog Rock Bingo.


prog rock bingo


You probably know how to play traditional Bingo, but it’s pretty simple, so I’ll review the rules. Each player has a card with numbers randomly distributed in a 5×5 grid. The “caller” draws numbers randomly and calls them out. If your card has the number that has just been called, you mark that number. The central number is a freebie; everyone gets to mark that one. As soon as you have five in a row (horizontally, vertically, or diagonally), you call out “bingo.” The first person to do so wins.

Prog Rock Bingo puts a little twist on the game. First of all, every player has the same card. Each space on the card contains a word that you might hear in a prog rock song. Each player constructs a playlist ahead of time. The players don’t need to be in the same physical location; they just need to agree on the length of the playlist and to start at the same time. I find that 30-40 minutes is a good length, i.e. 3 or 4 songs. As you listen to your playlist, you mark the words that you hear in the lyrics. The first person to mark five in a row, just like in traditional Bingo, wins. If you’re not all playing in the same location, you may have to agree to notify the other players via email.

The point of the game then becomes to construct the right playlist. Whereas in traditional Bingo all players listen to the same numbers being called out but have different cards, in this version of the game all have the same card but listen to different words being called out. The strategy of the game is to choose the best playlist based on the words on the card.

I’ve chosen words that are fairly generic; it would be too easy to design a winning playlist if the words were too specific like “epitaph” or “undinal.” By tweaking the words on the card, we could create versions of this game for other musical genres; e.g. I can easily imagine a hip hop or country version.

Challenge your prog rock friends across the miles. Have fun!